What Rugby Can Teach You about Trust in Agile Teams

May 26, 2016 by lsmit@wemanity.com in  Blog
Summary:

Unconditional support, trust, respect, generosity, and courage are the behavioural values required for agile—and also for rugby. On the surface, the software development methodology and the rough team sport may seem to have little in common. But Luis Novella writes that rugby can actually teach you a lot about agile.

When I recently joined an agile team, I suddenly realised I had actually been implementing agile for a few years, just without leveraging the branding. It wasn’t until I listened to Johanna Rothman speak that it dawned on me: Not all things called agile are truly agile, and there are a lot of practices that are agile but are not categorised as such.

Once I understood what agile really means, I realised that I’d seen many of its central tenets contained in another system that’s important to me. Unconditional support, trust, respect, generosity, and courage are the behavioural values required for agile—and also for rugby. On the surface, the software development methodology and the rough team sport may seem to have little in common, but in this article, I’ll show you that agile and the sport of rugby are alike where it really counts—and understanding how to be a team player can improve your career as well as your game.

Trust in Your Teammates

Rugby teaches you to find the most optimal, collectively intelligent strategy within a group of diverse and versatile individuals. When everyone has this mindset, you get sustainability, innovation, and the pleasure of working with a team fully engaged toward a common goal. Overall, rugby is a decision-making game that focuses on shared leadership, and many types of it. It assumes that individuals will be specialists for certain tasks, but they will have the contextual intelligence to make the best decisions for the team based on a deep sense of self-awareness and consciousness of the other team members and the progression toward the goal. Sound familiar?

Despite having played a few rugby games here and there when I was younger, I never imagined the endurance of the behavioral blueprint the sport could generate in a high-performance team. I would argue that the training provided by rugby in terms of behavior is useful regardless of what agile technique or method best fits the particular challenge.

One of the key elements is trust and unconditional support between team members. Despite 160 years of updates, improvements, and new laws, rugby teams at any level still function the same way: When the player with the ball makes a decision, every single teammate actively supports and engages with his position and the context, aiming to provide the best options for the ball carrier (who is always the boss in rugby, if you are into the boss concept). Every player trusts that the decision-maker will make the best choice based on his vantage point, opposition, position on the field, and available support. Once a decision is made, everyone on the team makes the maximum effort for the result of that decision to accomplish the best outcome for the team.

The decision-maker also trusts that everyone behind him will be attentive and available. He believes that if his execution fails, no one will recriminate him; instead, he will be supported. In rugby, you inevitably “fail fast” and make plenty of decisions that turn out to be negative, but you know your innovation was encouraged and respected by the team. Your team trusts that you did the very best you can. They also trust that you have trained and prepared yourself to have been in the best possible condition to play.

Trust releases many opportunities in life. You can innovate and create. You can surprise the opposition. You can discover abilities in your teammates that you did not know were present.

I have had the advantage of working with business leaders who have the courage required to embark in agile transformations the right way—to really and truly happen, change has to start at the top, and the first one to change has to be the inspiration leader. In my opinion, this trust and ability to innovate and err generates pleasure in what we do. It makes our work open and helps us measure and get feedback, because you also trust that the people around you want to make you better.

Just like rugby, agile is a learning system in constant change played by a collectively intelligent team, and the team’s every move is enabled by trust.

By: Luis Novella from the Spark Team

https://www.agileconnection.com/article/what-rugby-can-teach-you-about-trust-agile-teams?page=0%2C1

Rejecting roles

Mar 29, 2016

Rejecting roles: That’s marketing’s job. You need to talk to IT.

Having roles is considered essential by most organisations. We’ve read dozens of business blogs, HR advice articles and even management training courses that insist clearly defined roles lead to better results, greater productivity and higher motivation. Without clear definition of roles, they warn that tasks get missed, no-one takes responsibility, the office is chaotic and individual motivation drops.

We disagree.

The writers of this advice have grasped the outcomes they want – people taking pride in their work, everyone focusing on delivering value, individuals coordinating and collaborating – but they’ve applied the wrong solution.

They’ve confused roles with responsibilities.

That may not sound like a big deal, but we think it is. Rigid role definition has some major downsides. We believe it hurts companies and individuals, costing them in creativity and happiness.

Most organisations intend their role definitions to be a way of signalling particular specialisations, expertise and responsibilities… but instead, the definitions swiftly harden into barriers, marking out territory which is defended against ‘interference’ from others. Have you ever been told to back off by the marketing manager for commenting on the new advert? Been refused access to the code base by the developers, ‘in case you break something’? Been told to leave presentations to ‘the sales guys’ or forecasts ‘the finance guys’? At the extreme, you may have your opinion rejected with a straight-forward ‘well it’s not your job to worry about x, it’s mine!’.

Individuals may also use their role definition as a way of avoiding unpleasant or boring tasks. This ‘that’s not in my job description’ approach ends up making the company less efficient as well as eroding team motivation. I remember organising a last-minute marketing stunt when I worked at Unilever. I was booking a double-decker bus to turn up and I wanted to check it would actually fit into the office forecourt. The marketing assistant nipped down to Reception to check. An hour later, she returned. The security guard had refused to measure the gateway and if it was beneath the dignity of a security guard, then she reckoned it was beneath the dignity of a marketing assistant as well. So I borrowed the security man’s tape-measure and checked the gateway (you could – quite literally – have fitted a bus through there). Anything wrong with doing my own measuring? Absolutely not. Anything wrong with wasting an hour of time arguing about whose job it was? Plenty.

Roles are comfortable – but bad for us

It’s very human to defend our own work and our own opinion. When we can dress this up with the authority of experience, expertise and organisational separation – all the better. Except it isn’t. Rigid role definition acts as a barrier and can stifle innovation. It can also make things slower and less efficient.

If a customer rings up with a problem, they want a solution, not to be told that only part of their problem can be dealt with by this department, and they must be passed on to billing or whoever to deal with the rest of it.

It’s not great for individuals either. Sticking to just one thing may mean our knowledge gets deeper, but also narrower.  We can get bored or worse, so convinced of our own expertise that we can’t take on other points of view.

Being Radical: Sticking to the start up way

In many start ups, a lack of defined roles is the default position. There is not enough money to hire specialists – instead developers must learn to present to investors, marketing managers must be able to create and manage their own customer data, and everyone must have a grip on the financial assumptions as well as a grasp of the their product (this often means some grasp of the technology).

When entrepreneurs look back on the early stage of their companies, they often comment on wistfully on the diversity of work and of how close to the customer it meant they were.

Jeff Bezos, CEO of Amazon, recalled being the ‘mailroom grunt’ in the company’s early days, driving books to shipping and courier companies in his 1987 Blazer. But this doesn’t scale, right? Jeff Bezos is not still doing deliveries. Actually, he is. He spends a week every year in the warehouse. It’s not a PR gimmick, because he refuses to set up interviews when doing it. It’s an opportunity to stay connected to his responsibility – leading Amazon – and not the role of CEO. That includes really understanding conditions for employees – something for which Amazon has received a lot of criticism – and staying close to core services like order fulfilment.

Another trick used at Amazon is to have individual employees who have no role at all. Bezos has ‘shadows’, people who simply follow him around. It means there’s always someone free to chase a wild idea or set up an experiment – and it recognises that a responsibility like ‘envision Amazon’s future’ requires several people, not just a single role.

So what should we do?

1. Responsibilities not roles

Some radical companies go for a very broad responsibility ‘provide value to the company’ and say that how this is fulfilled is up to the individual. Others go for more precise responsibilities: ‘help the customer’ or ‘make sure we comply with financial regulations’.

The point is that how you fulfil these needs can require doing tasks which, in other companies, would be seen as belonging to differing roles.

2. Trust people

A lack of roles makes people more responsible, not less. Tasks rarely get missed because everyone knows they have total responsibility for the work – no tester will come pick up the programmer’s bugs; no finance controller will correct over-optimistic projections.

3. Trust people some more

A lack of roles doesn’t mean that everyone will try to do everything. People naturally gravitate towards what they’re interested in and what they’re good at. If someone is convinced she’s a brilliant illustrator and everyone else insists the stick men cartoons are rubbish, she will soon stop.

4. Value dissent not consensus

No roles doesn’t mean you have to design by committee. Heated arguments are common, and that’s fine.  Even if people don’t agree at the end of the debate, the important thing tends to be to air the problem. Opinions can be rejected; a decision can still be made, risks can still be taken…

By: Helen Walton from Gamevy

Your Engineering Team Is Not an Island: Success Demands a Holistic View of the Business

May 23, 2016

I just re-read the awesome post from my friends David Loftesness and Raffi Krikorian, What Does A VP of Engineering Do Again? And while I agree with everything that they say, I think there is one crucial item missing, which has been present in every job I’ve had because all of them were user-facing internet services and a majority of my job has been working with product teams. Collaboration with stakeholders (especially with product) is key, but if you take it one step further, a VP of Engineering is actually measured by execution in a wider context across many teams or departments. You cannot look at engineering in isolation for your successes or failures.

But first a short story about my first months at SoundCloud. The CTO wanted more front-end work done because an important release was nearing. He asked me to hire more engineers to accomplish that goal. I started recruiting, but then I looked at why the velocity of the existing team was not meeting expectations. So, I went to all of the front-end teams (at that time it was Web, iPhone, and Android) and asked a very simple question “What slows you down the most in your day-to-day work?” To my surprise, everyone gave the same answer “We only have one designer.” They went on to say that although the designer was very good, she was completely overloaded so designs, changes, and simple clarifications took forever to get done.

Now that I knew design was actually the cause for delays, the solution to my problem was not to hire more engineers (which might have even made the problem worse with more work for the designer), but to start building a design team.

Engineering leads need to look at the whole product process (together with the responsible stakeholders) and not just at engineering in isolation. What I did was a very simple (but, in this case, effective) form of value stream mapping. Our self-improvement at SoundCloud continued. You can read Phil Calcado’s excellent post about the organizational aspects of microservices at SoundCloud.

The Best Engineering Leads Will Stop and Assess the Situation

Continually assessing situations in a holistic way isn’t just the job of an engineering lead — everybody involved should take responsibility. But, in my experience, the problem usually surfaces in engineering because when things are not moving fast enough (and when do they ever?) management’s first reaction can be to throw more engineers at the problem so more work will get done, but also (and this is the not so nice scenario), management thinks the engineers are not working hard enough. Other common responses from management include reorganizing the teams or adopting new methodologies. However, as an engineering leader, you are a lot like a doctor: you need to diagnose the illness before treating the symptoms.

Engineering leaders need to look at the whole value chain and to sit with the leaders from affected departments to review at the problem. The solution to a problem might not be to hire more people (which a lot of startups do), but to organize product development in a better way. And if you have to hire, it might mean that you have to move headcount around. When everyone has the same goal goal — delivering more business value — shifting headcount from engineering to design or to recruiting shouldn’t be an issue. Afterall, the goal is more business value, not having the biggest department. So, when I realized our problem at SoundCloud wasn’t going to be fixed by adding more engineers, we created a design team. But this was just the first step towards a better setup.

Even after creating a larger design team, it remained isolated from other departments and was not fully integrated with our workflows. The problems of turnaround and wasted resources were exacerbated by the increasing risk of misalignment between product, design, and engineering. Therefore, the next logical step was to improve the organization by creating a delivery team per product.

Shifting Organizational Structures to Deliver Business Value

A delivery team is a team that can deliver the vast majority (95%) of its backlog items to production without dependencies on other teams. Unlike more horizontally-oriented teams (for example, a front-end engineering team that relies on the back-end engineering team for any back-end changes), a delivery team has all the necessary skills inside their team. So, depending on your company and your product, these teams can look very different. In engineering teams that are infrastructure focused, these teams can consist of only engineers; but if you look at a team that delivers a consumer-facing web app, then the team looks more like this:

Traditional and Delivery Team Structure

Creating these delivery teams and then making sure you have the right staffing for them should eliminate a staffing mismatch between the affected departments. Some team members (like support) might just be a pointperson for the team, e.g., the support person only attends the daily standup and reports what is going on.

So, don’t look at engineering in isolation when trying to solve delivery problems. It is critical that each engineering leader (and especially the VP of Engineering, who can really influence the organizational setup) ensures that the overall product development process is set up in a way that reduces waste and delivers value to the customer which is the whole point of product development in the first place!

This post includes material from the upcoming book “Scaling Teams” by myself and David Loftesness, which will be published by O’Reilly in 2016. In this book, we will explain in detail the various scaling challenges of software startups.

Thanks to Laurel Ruma and David Loftessness

By: Alexander Grosse from issuu

https://medium.com/scaling-teams/your-engineering-team-is-not-an-island-success-demands-a-holistic-view-of-the-business-bccd6116094b#.9tbmcbfnw

 

 

Self selection – How to restructure your team for greater autonomy.

May 16, 2016

One of our largest departments within Ocado Technology recently undertook a revolutionary self-selecting restructuring exercise, changing the entire structure of the department whilst allowing all team members to choose which team they would like to work in going forward. The need came about because multiple teams were stretched, working across two major business propositions and context switching between them. The goal was that following the restructure there would be a clear split between teams working on two different business propositions, such that each of those teams could really focus on that product.

ukteamsanonymous-

The overall aim of this restructure was to achieve greater alignment, autonomy and purpose.

Following the principle that a collaborative and distributed approach is often the best way to solve a complex optimisation problem, we decided to take a full day as a whole department to stop work and have a facilitated event to negotiate the moves amongst the five new teams. We did a lot of thinking and preparation prior to this day and the teams used a set of constraints around team size and experience levels to guide their decisions.

The plan going into the event was shared well ahead of time to allow people to get their questions in (and added to a shared FAQ forum) and to be sure the concepts were clear going into the day. Alongside this, we ran multiple “townhall” sessions where people could air their concerns and ask their questions openly. We hoped that at the end of the process we would have well-rounded, committed teams ready to face the new challenge.

There was a certain amount of ad-libbing and practical adjustments on the day, but on the whole it unfolded according to the plan:

– First, a pitch for each team by the Product Owner, covering the vision/roadmap and why the team is super cool and awesome. There was also a set of target criteria for each team as a guide for what we were looking to achieve in each area.

– Next, multiple iterations where we:

1. Assigned or moved ourselves/each other between teams until we’ve addressed any identified issues in         the previous iteration.

2. See if we had met the pre-defined criteria for each team.

3. Repeat until we run out of time or we meet all of the requirements and everybody is happy and                       committed to the team that they are in.

Fuelled by 18 pizzas, we completed three exhausting rounds of moves and peer voting. At the end of each round, we (everyone, including Product Owners and Team Leads) voted on the viability of each team. From this we measured two scores: an intra-team score (the people in that team scoring the viability of the team), and an inter-team score (the rest of the people scoring the viability of that team). This lead to a few interesting dynamics, for example one of the teams gave themselves a high intra-team score, but scored low on the inter-team vote. They then gave a pitch justifying their viability as a team, and were able to dramatically increase their inter-team score in the next round.

The first round was deliberately obviously suboptimal, so that everyone was motivated to suggest changes and improvements and become comfortable with doing so in a very “safe” way. Naturally, this configuration had dramatically lower scores! This encouraged a large amount of movement in the following rounds, as we had hoped.

votingresultsanonymous

Essential to finding a viable solution was an appreciation from all of the ‘greater good’ of Ocado Technology. On the day, some people chose to make some really big compromises in order to serve the greater good and allow us to form balanced teams that are all capable of smashing out quality software.

After the final round of voting we then took a quick anonymous happiness reading by each dropping a green, yellow or red lego piece into a box. Although they were not perfect, we were extremely pleased the results, considering that our original goals was “at least 50% happy”.

Screen Shot 2016-08-16 at 1.23.46 AM

The very next morning we did a big-bang desk move:

image-resizer

We’ve since kept a close eye on the impact of the shuffle-up by measuring the things that matter most to us: throughput and team happiness. There was an expected initial dip in throughput as many people got up to speed on new products they had not worked on before and as new teams gelled and got to know each other. But the throughput three months on has risen higher than before the change and still rising. Improvements in team happiness (measured before and after by Spotify’s “health-checks”) were noteworthy from straight after the restructure.

In terms of the solution itself: we are delighted. Every team has a reasonable level of experience whilst a healthy number of people have chosen to change domain. It is a vastly better result than we could have hoped for had we chosen a top-down approach and the sense of autonomy it has created is invaluable. It seems that teams and individuals have a stronger sense of ownership than ever before and that they are taking quality more seriously than ever before. This did have an up-front cost in terms of short term throughput, but the long term benefits certainly justify it.

James Lohr, Ocado Tech Department Head